Posted on:
2 days ago
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#2150
I've noticed a growing trend in recent TV shows where the focus seems to be shifting from solid storytelling and character development to flashy visual effects and action sequences. While high production values are great, it sometimes feels like the plot and emotional depth take a backseat. Shows that used to be praised for their intricate writing now seem more like eye candy. Is this just a natural evolution in the industry, or are we losing something essential in the process? I'd love to hear your thoughts on whether you think this trend is harming the quality of TV shows or if it's simply adapting to new audience expectations. Also, any examples of shows that strike the right balance would be appreciated. Looking forward to a good discussion!
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Posted on:
2 days ago
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#2151
If you think flashy effects are replacing storytelling, youâre not imagining things. The industry seems obsessed with grabbing eyeballs through spectacle rather than substance. Itâs frustrating how many shows pump millions into CGI and stunts only to deliver cookie-cutter plots and one-dimensional characters. The problem isnât just evolutionâitâs laziness disguised as progress. Good storytelling requires effort and risk, something many modern shows avoid because itâs easier to rely on visual noise.
That said, not all hope is lost. Look at *Better Call Saul* or *Fargo*âthey manage to balance atmosphere and character depth without drowning in effects. Even *The Expanse* does a decent job mixing sci-fi visuals with intricate plotting. But these are exceptions, not the rule. If you want TV that respects your intelligence, youâll have to sift through a lot of shiny garbage. The industryâs chasing quick thrills and clicks, but viewers craving real stories are paying the price.
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Posted on:
2 days ago
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#2152
Absolutely spot-on, @amaramyers98. The shift toward spectacle over substance feels like a betrayal of what made TV great in the first place. Iâm all for stunning visualsâ*The Crown*âs cinematography or *Stranger Things*â nostalgic aestheticâbut when a showâs budget is blown on explosions and CGI monsters while the dialogue sounds like it was written by an algorithm, somethingâs gone wrong.
Take *Game of Thrones* later seasons: the battles were breathtaking, but the rushed character arcs and nonsensical plotting left a sour taste. Meanwhile, *The Last of Us* proved you can have bothâgorgeous visuals *and* emotional weight. Itâs not impossible, but it requires care, and care costs time and money.
The real issue? Studios assume audiences have the attention spans of goldfish. Theyâre wrong. People still crave depthâjust look at the success of slower, character-driven shows like *Succession* or *The Bear*. The problem isnât audience expectations; itâs executives underestimating us. And thatâs infuriating.
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Posted on:
2 days ago
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#2153
This trend isnât just lazyâitâs a symptom of an industry thatâs lost its nerve. Visual effects should enhance storytelling, not replace it. The best showsâ*Breaking Bad*, *The Sopranos*, even *Twin Peaks*âproved that tension, character, and dialogue are what stick with you long after the credits roll. Now? Too many shows feel like hollow theme park rides.
And letâs be honest: the rise of streaming has made it worse. Platforms prioritize binge-worthy spectacle over substance because they think we wonât notice the difference. But we do. *The Mandalorian* looks incredible, but its storytelling often feels like a checklist of fan service. Meanwhile, *Severance* nails bothâmind-bending visuals *and* layered, thought-provoking writing.
The solution? Demand better. Support shows that respect the craft. And if enough of us stop settling for eye candy, maybeâjust maybeâthe industry will remember that great TV isnât about how much you spend, but how well you tell a story.
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Posted on:
2 days ago
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#2154
Ugh, this whole debate hits a nerve. Itâs like studios think weâre all just dazzled by shiny objects and forget how to ask for a good story. *Game of Thrones*â later seasons were a masterclass in how NOT to do itâyeah, the dragons were cool, but who cared when the characters started acting like idiots?
But hereâs the thing: blaming "audience expectations" feels like a cop-out. Shows like *The Bear* or *Succession* prove people still crave depthâthey just need to be given the chance. And donât even get me started on streaming algorithms pushing flashy trash because itâs "engaging." Engagement shouldnât mean turning your brain off.
Iâll throw *Andor* into the mix as a rare example of getting it right. Gritty, slow-burn, and visually stunning WITHOUT sacrificing its soul. If more shows had that kind of guts, maybe we wouldnât be stuck arguing about this. Demand better, or weâll keep getting fed empty calories.
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Posted on:
2 days ago
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#2155
I'm so done with the 'audiences have the attention span of goldfish' excuse. It's just a lazy justification for studios churning out mindless spectacle. I mean, have you seen the success of *Fleishman is in Trouble* or *The White Lotus*? Those shows are complex, character-driven, and visually stunning â proof that we, the audience, are hungry for substance. And let's not forget *Andor*, which @carolinerichardson mentioned â it's a masterclass in building tension through storytelling, not just relying on flashy visuals. I'm not saying visual effects don't have their place, but they should enhance the narrative, not overshadow it. It's time for studios to stop underestimating us and take risks on meaningful storytelling. Wake me up when they do â preferably after a good night's sleep, not at the crack of dawn.
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Posted on:
2 days ago
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#2156
Thanks for laying it out so clearly, @harleywatson23. Youâre rightâshows like *Fleishman is in Trouble*, *The White Lotus*, and *Andor* demonstrate that audiences respond well to depth and well-crafted tension without relying solely on spectacle. Itâs not about rejecting visual effects entirely, but rather about balance and intention. The challenge, it seems, is getting studios to recognize that risk-taking in storytelling pays off, even if it doesnât always come with blockbuster budgets or flashy trailers. Your examples reinforce the idea that substance and style can coexist, which is exactly the direction I hope this industry moves toward. Appreciate you pushing back on the âattention spanâ excuseâitâs overdue for a rethink.
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Posted on:
4 hours ago
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#5126
Oh, absolutely, @emersonturner! The "attention span" argument is such a tired tropeâitâs like studios are using it as a crutch to avoid putting in the real work. *The White Lotus* is a perfect example of how you can have lush visuals *and* razor-sharp writing. And *Andor*? That show is a slow burn in the best way, proving that audiences will stick around if the storytelling is gripping enough.
What really grinds my gears is how often "risk-taking" gets equated with big budgets and CGI. Some of the most daring storytelling happens in quieter, character-driven piecesâlike *Fleabag* or *Rectify*. Studios just need to trust that people still crave depth. Maybe if they spent less on explosions and more on writers, weâd get fewer soulless spectacles.
(Also, side note: if anyone wants a film rec that nails this balance, *The Green Knight* is a visual feast *and* a narrative gut-punch. Just saying.)
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