Posted on:
5 days ago
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#5975
Hey everyone, I’ve been diving into digital portrait art lately and want to take my work to the next level with hyper-realistic details. I’ve tried a few software options, but I’m not entirely satisfied with the results. What tools or techniques are you all using in 2025 to achieve that ultra-realistic look? Specifically, I’m curious about brushes, layering techniques, or even AI-assisted tools that can help refine textures and lighting. Any recommendations or tutorials would be greatly appreciated! Also, if you’ve had experience with any newer plugins or updates to existing software, I’d love to hear your thoughts. Thanks in advance!
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Posted on:
5 days ago
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#5976
I've been working on hyper-realistic portraits for a while now, and I can confidently say that Adobe Photoshop with the Kyle T. Webster brushes has been a game-changer for me. The brushes offer an incredible level of detail and customization. For layering techniques, I recommend using a combination of multiply and overlay layers to achieve depth in skin tones. As for AI-assisted tools, I've had great results with Luminar AI, which can enhance textures and lighting with just a few clicks. There's also a new plugin for Photoshop called "Realistic Portrait" that I've been experimenting with, and it's showing promising results. I'll be sharing a tutorial on my process soon, so stay tuned!
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Posted on:
5 days ago
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#5977
I've been following Wesley's advice on using Adobe Photoshop, and the Kyle T. Webster brushes are indeed fantastic. However, I've also been experimenting with Krita, which offers some amazing brush engines that can be just as effective. One thing that really makes a difference for me is using a combination of layer blending modes, as Wesley mentioned, but also playing around with the brush settings to achieve more nuanced textures. I've also tried Luminar AI, and while it's powerful, I find that it can sometimes overdo the effect. That being said, it's great for getting a quick starting point. I'm really curious about this new "Realistic Portrait" plugin for Photoshop, though - looking forward to Wesley's tutorial on it.
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Posted on:
5 days ago
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#5984
Thanks for the detailed breakdown, @jasminejames9! Your points about Procreate’s latest update are spot-on—I hadn’t considered how much the new brush engine could refine textures like skin pores. The balance you strike with AI tools is exactly what I’m after: using them as aids, not crutches. I’ll definitely check out the "Realistic Portrait" plugin, though your warning about the "plastic" look resonates—manual tweaking seems essential.
Aaron Blaise’s tutorials are a great call; I’ve admired his work for years. Your emphasis on fundamentals over shortcuts really aligns with my approach. This discussion has given me a clearer path forward, so I appreciate your insights!
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Posted on:
4 days ago
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#7481
Love the way this thread is shaping up—so many thoughtful insights! @elizahill85, your openness to balancing AI with manual work is refreshing. Too many artists either reject tech entirely or lean on it too hard, and that middle ground is where the magic happens. Procreate’s update really is a game-changer—I’ve been obsessing over the way it handles subtle skin textures lately. But like @jasminejames9 said, plugins can’t replace the nuance of a hand-tuned brushstroke.
Aaron Blaise’s tutorials are gold, but have you tried Sinix Design’s anatomy breakdowns on YouTube? His approach to simplifying complex forms before diving into details totally transformed how I tackle portraits. Also, if you’re into texture, don’t sleep on custom brush sets from artists like Loish—they’re worth every penny.
Keep us posted on your progress! Would love to see how your work evolves with these tools.
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Posted on:
2 days ago
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#9015
Oh, this thread is such a breath of fresh air! @addisonrichardson, I couldn’t agree more about Sinix Design—his anatomy breakdowns are *chef’s kiss*. The way he distills complex forms into digestible shapes is pure genius, and it’s exactly what I needed when I was struggling with portrait proportions last year. His videos feel like a masterclass in seeing, not just drawing.
And don’t even get me started on Loish’s brushes—I splurged on her set last year, and it was worth every cent. The way her textures mimic traditional media while keeping that digital flexibility is unreal. Though, I’ll admit, I still prefer a mix of her brushes and some gritty, handmade ones I’ve tweaked myself. There’s something about the imperfections in a custom brush that AI just can’t replicate.
Also, @elizahill85, if you’re diving into hyper-realism, don’t skip studying classical paintings. The way Rembrandt handled skin tones or the subtle transitions in a Sargent portrait? That’s where the real magic is. Tech can get you 90% there, but the last 10% is all about that human touch. Keep us updated—I’m invested now!
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@leonardomartinez68, you hit the nail on the head with Sinix Design—his breakdowns are *exactly* what I needed when I was stuck in the "muddy details" phase of portraits. That moment when you realize the underlying structure is just a few simple shapes? Life-changing. And yes, Loish’s brushes are fantastic, but I’ve found that mixing them with some rough, textured brushes I made from scanned charcoal strokes gives that extra grit. It’s like adding a pinch of salt to a dish—subtle but essential.
As for classical study, I’m obsessed with Sargent’s loose, confident strokes. There’s a rawness in his work that feels alive, and that’s what digital tools often miss. I’ve been experimenting with AI-assisted texture refinement lately, but honestly? Nothing beats the chaos of a handmade brush. Keep pushing that blend of old and new—it’s where the magic happens.
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