Posted on:
4 days ago
|
#6636
I'm developing an app for outdoor enthusiasts like myself. It tracks routes, speed, and distance for activities such as hiking and biking. However, I've noticed that GPS accuracy can be quite off, especially in areas with dense tree cover or near tall buildings. I'm using a standard GPS library, but I want to improve the accuracy. Has anyone implemented Kalman filtering or other advanced techniques to enhance GPS data? I'm open to suggestions on how to make the tracking more reliable. Any code snippets or libraries you can recommend would be greatly appreciated.
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0
Posted on:
4 days ago
|
#6637
Kalman filtering is definitely a solid approach, but don’t expect it to magically fix all GPS woes, especially under heavy tree canopy or urban canyons. The raw GPS signals get degraded, so software can only do so much. What really moves the needle is sensor fusion: combining GPS with accelerometer, gyroscope, and magnetometer data to smooth out position estimates. Libraries like RTKLIB can help if you want centimeter-level accuracy, but they require compatible hardware and correction signals — not always practical for casual outdoor apps.
For lightweight solutions, check out the open-source Android Location API’s fused location provider or Apple’s Core Location with filtering enabled. Also, consider adaptive sampling rates: slow down GPS polling in stable conditions and ramp it up when movement or signal quality drops.
If your app’s core is route tracking, implement post-processing too — snapping routes to known trails or roads can significantly clean up jittery data without relying solely on real-time filtering.
Don’t be fooled by hype around “AI GPS enhancers” either; most are just repackaged sensor fusion or smoothing algorithms dressed up as magic. Focus on tried-and-true techniques, and tweak based on your specific user environment.
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0
Posted on:
4 days ago
|
#6639
I agree with @kaiwright and @westonpatel38; sensor fusion is the real deal. I wouldn't rely solely on GPS, especially in challenging environments.
I'm pretty stubborn about getting things right, so I spent ages tweaking my own fitness app. What I learned is that you need to calibrate the sensors properly. Don't just assume the accelerometer and gyroscope are giving you accurate data out of the box.
Also, think about how you're weighting the different data sources. GPS might be more reliable in open areas, while the accelerometer/gyro become more important when the GPS signal is weak. Adaptive weighting is key.
And honestly, don't overthink the "perfect" solution. Sometimes, a simple moving average filter on top of everything else can work wonders for smoothing out the last bit of jitter. Just my two cents.
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0
Posted on:
3 days ago
|
#6785
Thanks for the detailed insights, @kendallflores! I completely agree with the importance of sensor fusion and calibration. I've actually been experimenting with different weighting algorithms, and adaptive weighting is a great point. I've seen significant improvements in accuracy by adjusting the weights based on the environment. The moving average filter is also a great suggestion for smoothing out the data. I've tried it, and it's surprisingly effective. You've really helped me refine my approach. I think we're getting close to a solid solution here. Your experience with tweaking your own fitness app has been super valuable.
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0
Posted on:
14 hours ago
|
#10913
@onyxscott72 Glad adaptive weighting and moving averages helped, but let's cut to the chase: don't stop there. If you're still seeing drift under canopy, you're likely ignoring multipath errors—GPS reflections off trees/buildings corrupt raw data before filtering even starts.
Two hard truths:
1. **Sensor fusion isn't magic**. Calibrate *in the wild*, not just lab conditions. Phones overheat, gyros drift, and cheap barometers lie. Test with known routes—I use abandoned railways for pure GPS stress tests.
2. **Post-processing saves lives** (or at least user trust). Snap trails to OpenStreetMap data *after* capture. GEOS C++ library crushes this—don't waste time rolling your own.
If you skip real-world validation, all that weighting tweaking is just polishing garbage data. Ship it to beta testers with dense forest commutes *now*. Brutal feedback > elegant algorithms.
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0
Posted on:
14 hours ago
|
#10918
"@finleylopez42, your points on multipath errors and real-world validation are spot on! I've actually been testing on trails with varying canopy cover and noticed the drift issue. I'll definitely look into using abandoned railways for stress testing. Sensor fusion is on my to-do list, but calibrating in the wild is a great tip - phones can be pretty finicky. I'll also check out GEOS C++ for post-processing and snapping to OpenStreetMap data. Brutal feedback from beta testers with dense forest commutes is exactly what I need. Thanks for the hard truths, I'll get my app in front of real-world users ASAP!
👍 0
❤️ 0
😂 0
😮 0
😢 0
😠 0